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Title: Star Fleet Armada Rogue Adventures
Genre: Indie, Simulation, Strategy
Blue Blaze Gaming
Blue Blaze Gaming
Release Date: 5 Jun, 2017
Amateur hour. The tutorial STILL has problems right at the beginning when explaining picking race. Do not play witht he arrows, they do nothing, just click the NEXT button. Secondly it will point to the alternate race selection method, a list at the bottom of level 1 races. The NEXT button will ONLY appear IF you select the TOPMOST race(boleeni IIRC).
Mission gameplay consists of a bunch of shallow arcade minigames.
I have not gotten to fleet battles yet, but I'm going to have to go with a NOT recommended unless on a good sale given how unpolished this 'release' is. I have MANY more polished EA games... OTOH I also have abandoned EA games but TBH this is the ROUGHEST game that I have played in years.... Well here I am with just over 4 hours of gameplay writing a review about this game Star Fleet Rogue Adventures....a bit of a mouthful I know.
What do I think...?
Well its very addictive and it has that strange quality which distorts time...I thought I was only playing for about an hour but when I finally checked it was 4 hours later....note to devs...STOP MESSING WITH TIME !!!....you are messing with forces you do not understand....you could destroy all of humanity when you mess with time distortion...er...anyway I digress.
Back to the review. The graphics are nothing to write home about and I suspect a lot of people are going to be put off.
But they would be making a terrible mistake..for they would be missing a gem laden with gameplay. You can explore planets, mine asteroids, board other ships and have space battles...amongst lots of other things.
You have to explore wormholes and send probes through them to discover the end points in a kinda arcade minigame.
It sounds worse than it is as I find the various minigames are a nice change of pace from the overall strategic challenge which is to destroy your chosen alien race.
This is accomplished by heading towards their base sector by sector whilst also exploring alien planets for rescources to sustain your fleet.
You also have research. By the way all the alien races have a level from 1-9 with 9 being the toughest. Also you can choose to be higher level race only once you have conquered it.
Achievments are a nice touch here....they give you tangible in game benefits and are not just for show. Such as a nice artifact to improve your gunnery etc...
I have only touched the surface of this game but I look forward to more to be added by the dev to what could turn out to be a great game.
So yes I highly reccomend you get this as soon as possible If you like good gameplay and dont overly value graphics,
You will not like this game if you prefer twitch based arcade games with very little planning...however you will love it if you like deep and thoughtful strategy served with a side order of alien mayhem complete with pirates and nasty life forms that want to spill your tea and generally ruin your day in a very unsportsmanlike fashion.
Oh also I only discovered this game by accident as I was searching Steam for something interesting to buy. This really was not well advertised but im glad I discovered it.
Go get it now......oh and thanks for reading this rather rambling review....love ya all. I love this game. If you played Starflight or similar games, you will love this game too. Deep, deep, deep... and arcadey minigames like ship boarding and asteroid variations and a planetary lander and more. Heads up - V-sync ON and Monitor at 60 Mhz, game needs to run at 60 FPS or it too fast to play (FPS tied to refresh rate, and gameplay speed is tied to FPS). any space fan will love this game lots of minigames and lots of upgrades all this game eneds is an online leaderboard very well do reccomend this game tutorial is thorough. Recommended for sure! <\/b>
This is a really entertaining time, and deffinitely worth checking out.
-It is NOT graphically amazing.
-There are sound options in game <\/u> if, like me, you generally turn off game music.
-The keyboard controls for some of the minigames can be frustrating so keep in mind that a controller may increase your enjoyment of it.
I really like the unlockable nature of things in this game and that there are perks based off getting a collection of achievements...
I also really like that you get to play as a race you have defeated on the next go if you so desire...
and the Dev is pretty much awesome.... The core gameplay mechanic is a series of gemeric mini games, the best of which is ripped off whole cloth from Star Control 2. The tutorial is 2 hours long. Do not recomend.. As a big fan of Starflight \/ Star Control series this game was very interesting to me.
A word of warning. This is pretty complex and definitely not "casual". You will have to learn and think a lot.
My biggest issue with the game are the unresponsive and awkward controls of the minigames. This makes it pretty difficult and frustrating to collect resources. I don't know if that is intended to make the game "more challenging". But for me its the biggest weakness and it makes it difficult for me to recommend the game to anyone. So I can only recommend it when you have a certain frustration tolerance.
Very deep gameplay. Longest and most detailed Tutorial I can remember having ever played. (Good thing!).
Good simulation aspect. Many stats to track an keep in mind. Satisfying to "level something up" or to find\/buy Equipment.
Easy to learn, hard to master.
Seems not dependent on "luck". But it depends on your "reflexes" an this can be a bit frustrating (bad controls).
Many short "minigames" for different kinds of anomalies to aquire different kinds of resources.
Beating the game unlocks new stuff.
Well designed interface. Albeit there is plenty information to show its clear and concise. Once you got the hang of it.
Many and detailed tooltips for each control or display. So its easier to learn the ropes of the game.
Lots of replayability. You cant discover everything in a single playthrough (time limit)
Time only flows at sepcial actions so the game waits for your input. No stress or hurry. Enough time to plan, compare and decide. (excluding most Minigames).
The things you can fly to in a star system are difficult to distinguish from the background. But there is also a list available.
The graphics is very "bare bone". Decide wether you can live with that. This is clearly a game which values gameplay over appearance.
Some of the minigames to collect resources are difficult, hectic and annoying (because of the controls). This is the only issue which lowers my fun playing. But probably you get better at it over time.
The controls of planet lander and away team rely on moving foward by moving mouse way from center. Here a button + strafing would be way more convenient. I can hardly fire in the direction I want.
There are not really quests, story fragments or unique events that make the game feel consistent. The events (anomalies, distress ships) are just generic and plain. I don't even know why I have to destroy the arch enemy. So you don't follow a story or lore but its just resource management and leveling up through minigames.
This game tries to be a rogue like. Thus you are supposed to loose everything for every little mistake. I generally find this pretty unfair and it seems the developers of such games don't value the time of their customers. I would find it more user friendly when there where a load button to load the last save. Now I have to Alt+F4 when things go bad and start the game again. Frustrating.
Since the game is a bit repetitive (resource grind) I can't imagine to win it 6 times to unlock the next of the 8 levels. For completing it you must have plenty of free time and a strong will I guess ;).
Complex indie space adventure\/simulation game. Lots of depth, fun, replay value and fairly priced. Some little quircks (controls, missing story) but nonetheless clearly recommended.
Note: I play with Steam in offline mode. So the counted game time is not correct. I have at least 10 hours in the game so far.. Totally awesome game!
If you loved Star control 2 and Starflight - buy this one instantly. Do not be discouraged by simple graphics - this is fun, smart-paced and, due to varied gameplay, will keep you entertained.
It is rogue-like, but not punishable by any means (i'm looking at you, FTL)
Planet exploration are like in Star control 2, but even better.
Space battles are pausable and let you think tactically.
Comets and stars encounters features shmup-like mechanic, but again - no punishing difficulty.
Anomalies, wormholes and derelicts encounters are quite unique as well.
The only thing this one lacking is diplomacy and story, but everything else it has is a sheer delight to play.
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