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Title: Snares of Ruin
Genre: Indie, RPG
New Reality Games
Snares of Ruin
Release Date: 17 Jan, 2018
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Snares of Ruin is a game about the detective Hank, who must figure out why a deadly virus has been released into the city. His partner Gwen helps him him in this investigation. This plays out as a very straightforward story where choices vary in terms of choosing attributes and romantic interests. The storyline is interesting, and the game isn't difficult to figure out. Its a nice solid story to play that doesn't require an intense amount of skill. .. I wasn't sure what to expect when I started to play this game but I must say I was surprised at how much I enjoyed this game. It shows as a good example of how good writing, story and good depth in gameplay will always trump graphics. It also feels as long as it should be, and not padded with mundane side stuff. My only constructive piece of critiscism would be a lack of male characters, after a while you know that there is a dating sim clearly here, but I think that may have been the developers goal. But until that realisation, it was standing up perfectly fine as an interesting story, and still did after, though a small bit of the immersion was lost.
If a sequel(direct or indirect) was made to this game, I would definitely pick it up on release.. Great game, Wanting to buy this for a friend because i know she would love it however due to Steams "Rule" where if they're using a different currency you can't gift it to them. I mean.. Its a Gift? You're telling me I can't buy a gift for a friend because she uses different currency?
Its discrimination or prejudice against people who live in different countries, I for one feel highly offended, So what if i Live in a different country? we can't all choose where we live when we're born into this world. we can't choooseee to be a different Race Either sooo now i can't Choose to gift someone basically Might as well throw Christmas out the window too huh.
You're getting money regardless of where it comes from annddd then there is the currency exchange rate I mean for a game thats in Canadian Currency of 20 dollars.. its about 17 dollars American.
Make Awareness and vote this up so the world can see. Share it, Preach it. Protest against steam Non-gifting rule.
. positive review support. This is a cautious recommendation. The different stories and characters felt a bit shallow, it might have been better to focus on less and flesh that out more. Still an entertaining game, especially when baught during a sale. I like zombies so much so playing a detective and trying to discover all that was a great pleasure. you can even choose diferent girls to mate with, but I prefered only human, Yeah, I am a real retrograd, lol. Sound is perfect, but not the kisses...(((Oh, is it so hard to make a sound of a kiss?)) At least a wisper would be better, the one in the game was so funny))) The developer is thinking to make a new chapter of this story and it would be really great. Thanks, and good luck)). So far so good:
This game is the definition of: "If you can't do something original, then do something well."
The writing, visuals, gamefeel, and story won't win any originality awards, but all are executed with professional competence. It's a lean, mean game and I highly recommend it on that basis.. A neat little adventure game with some light RPG and dating Sim elements in the RPG Maker engine.
You play a freshly-arrived detective in a fantasy town, tasked to investigate murders related to the outbreak of a deadly epidemic. The story is well written, the pace feels right and well balanced between investigation phases, emergencies and hanging out with the ladies. The (optional) romances are well integrated in the game and don't feel cheesy at all.
Expect nearly 5 hours of playing time, more if you explore alternate paths and hunt for achievments.
Snares of Ruin shows that you don't need AAA graphics or a high budget to make a game that is enjoyable and fun to play. It's well worth the money.. As Hank Anderson, the detective sent to solve a series of bizarre murders in a city, I quickly found myself in the middle of mystery, action and power struggles. The plot features zombies, vampires, werevolves, rusalkas, conspiracies and secret laboratories in a world where none of that feels out of place.
Hank's work consists of crime scene investigations, interrogations and a couple of shootouts along the way. All of that is done through exploration and dialogues and revolves around two mechanics - caffeine and stats. Hank needs caffeine regularly to keep his mind sharp and notice the smallest details of his surroundings. They get highlighted automatically this way, which makes this part of the game a cakewalk, but drinks and food cost money, which means you won't have a chance to spend it elsewhere. After you've found all clues you have to deduce correctly what happened at the crime scene and then you're one step closer to getting to the truth. Stats like Athletics, Charisma and Erudition are improved for the completion of quests as well as certain actions, like exercising or reading books. They are all pretty meaningful as they allow you to approach situations differently. Persuade an officer to share a computer password or just hack it? These unique scenes vary from something fun but ultimately insignificant to major stuff which could be of great benefit.
Of course, none of that would be so appealing if it wasn't in conjunction with another part of the game - a dating simulator. It is integrated into the game pretty well and is so intervowen with the main plot you could hardly tell whether it's there to compliment it, or the plot itself serves as a background for Hank's romatic adventures. All of the six romance options influence the story and your options throughout it. And it's not only dates either - every woman plays her part in the plot and you find yourself accompanied by them on the missions regularly. In fact, it is the source of some of the game's most memorable moments. Like when you're in a middle of an argument between two women and each one expects your support. The catch is you're bedding both and would like to keep it that way, so you have to balance hard to keep any of them from hating you. The girls can be a major asset and supplement the fields you're lacking in, like one of them is a powerful werewolf, great for violent encounters. This task can be quite tricky at times though, like when you're with your girlfriend and another girlfriend of yours approaches and invites you on a date tonight in no uncertain terms.
The characters are mostly well written and interaction with them is an emotional experience. Kind-hearted and loyal partner in crime of elven origin, a girl with a dark secret, desperately needing someone special to rely upon, a ruthless politician, looking to estable an authoritarian rule - these are some of the personalities you'll deal with. They treat each other differently and have their own reactions to events. Each treats her relationship with Hank differently. One treats cheating as a big no-no, and another is able to forgive it and get over it - though ultimately you'll have to make a choice. But it is these small details and love put into the characters by the author that make the game exciting.
As for Hank himself, he allows for much roleplay as he's basically a person you want him to be. Is he motivated by justice, greed, lust or personal gain? Is he able to overlook the crimes he uncovers if the price is good enough? Will his conscious suffer from cheating and lying or not at all? Is he a pacifist and prefers non-lethal, or maybe stealth approach, or just willing to kill anyone in his way? Decide for yourself.
The game's weaker points, which I have to mention for the sake of being objective, derive from the aged platform it is built upon. While character sprites and CGs are great, the graphics in general aren't. While those are not that important for a game like this, it also influences level design - a fair part of the game takes place in some sort of warehouses and laboratories which are repetetive and feel like twins, filled with similar boxes.
All in all, the playthrough took me 6 hours and it's definately not the last one. Although the game is fairly short, replayability is considerable - you have four ways to develop your stats, several ways of completing every of the quest as well as six ladies, all with their own personality, interactions and optional quests. Those 6 hours passed like a moment, and I'd argue this is more of an experience than a game to me. Therefore, definately recommend.
Solution to Launch Problems!:
So while preparing Snares of Ruin Zero for release, I've managed to find out what's going on with launch problems that some people have been experiencing.
As I mentioned in some discussion threads before, there is a third party program called Node js (Nwjs) that is required as a launcher for this game (and other more recent games of mine: Pegasus-5, Snares of Ruin, Renegade Grounds, and will also be for Snares of Ruin Zero). This program together with one of the plugins is required for integration of Steam achievements. Unfortunately from what I've been testing today, the newer versions of Node js give a lot of problems and often don't trigger achievements (possibly due to conflicts with other plugins). So, as of right now, staying with version 22.3 of Node js is the best bet to make sure achievements still trigger.
However, if the computer has used a newer version of Node js for running of other games, then it could cause launch problems of games that used older version of Node js. There is a handy fix that can allow you to stop this from happening.
You have to go to the following folder:
C:\Users\(your username here)\AppData\Local\KADOKAWA\RPGMV\UserData\Default
And then scroll all the way down and locate two files:
"Web Data" and "Web Data-journal", and DELETE them.
This will stop the override and will allow your computer to run games that use any version of Node js that's older than the whichever is the newest version you used.
If you happen to run a game later that uses a newer version of Node js, then you might have to do this fix again as the "Web Data" and "Web Data-journal" files will reappear and constantly auto-update based on what version of Node js you've been using.
Just a note - AppData folder is normally hidden on your computer, so you'll first have to 'show hidden folders' from your computer's Control Panel.
I hope this helps, and please feel free to ask any questions if you're still stuck.
The alternative solution that was mentioned before is to launch the game via Firefox browser (by going into game folders and launching it through the file called 'index').. A small bugfix (v 1.02):
Thank you loads for checking out the game and leaving feedback. Many of you even replayed it numerous times to check out all the alternate paths, and that is really great to hear, so thank you for the support. Some of you have found a few bugs that I've missed, so the following have now been fixed as of this update:
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