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Drift Into Eternity Demo Full Crack [torrent Full]

Drift Into Eternity Demo Full Crack [torrent Full]


Download ->>> DOWNLOAD (Mirror #1)


About This Game

As the sole survivor of a distressed long-haul spaceship, you find yourself trapped within its falling apart remainings, struggling to maintain its vital functions
and coping with your own survival while a code-strangled AI tries to help you.

Explore, salvage, study and make a good use of the different modules of the ship to resolve this dreadful situation.

Inspired by our love for science-fiction classics and the survival genre, Drift Into Eternity presents you with a unique and difficult survival experience in first person
view. You'll have to quickly learn how to take advantage of the environment if you want to overcome the many dangers threatening the ship and your life.

Key Features:


  • Enter a cold, stark, silent ship, drifting in an asteroid field, its hull slowly being hammered by all sides, and its atmosphere being poisoned by its own toxic fuel released during the accident, while its vital functions die out one by one.
  • Explore and chart the ship for materials to repair its many devices, for food and water to prevent starvation, and try to keep your morale up to avoid fatal depression.
  • Repair the many damages slowly tearing apart the ship: close the breaches, repair its many devices, fight the many electrical fires, cleanse the corrosive and lethal atmosphere slowly infiltrating the hull.
  • Use the help of a sarcastic AI to gather the mandatory knowledge of your surroundings.
  • Study, craft, research and upgrade your tools to improve your chances of survival.
  • Take care of your diseases and wounds rapidly, if you don't want them to hinder your progression or put an end to it!
  • Minimal hand holding, you're the one trying to beat the game, we will only give hints on the very basic mechanics. Learning and progressing is all up to you.

This game is meant to be difficult and challenging for the players. You will struggle and fail often. But hold on tight, explore, observe and study... and maybe you'll find a way to survive each time a little longer!

The answer may be at the very end of the corridor! b4d347fde0



Title: Drift Into Eternity Demo
Genre: Action, Adventure, Indie
Developer:
We Are Bots
Publisher:
We Are Bots
Release Date: 20 Mar, 2016


Minimum:

  • OS: Windows XP
  • Processor: Intel i3
  • Memory: 2 GB RAM
  • Graphics: nVidia GeForce GTX 275 series or higher
  • DirectX: Version 9.0
  • Storage: 2 GB available space

English




First off I would like to say: Massive thumbs up for providing a demo for the game this is something that doesn\u2019t happen much anymore and really needs too.
TL;DR could be a good game with more development, seems very rushed and half baked.
Pros: \tThe ships AI is very comical
\t
Cons:\tPoor Inventory management: there is no sorting or anything of the sort you have zero control over anything in your inventory outside of being able to move it from one side to the other. This makes it very hard and time consuming to find things.
\tGeneral lack of mouse control in the UI: You basically right clicking to open something then using the scroll wheel to find what you\u2019re after and clicking either right of left click to get it. No reason here why a pointer couldn\u2019t have been used other than being lazy.
\tUI is lacking key information: such as Food, Water, Oxygen, and poison levels displayed instead they post these thing down in a chat box. If not a fan of this could have been easily and clearly posted in the top of the screen.
\tUI is hard to see due to its color matching most of the textures: I didn\u2019t look to see if there was any way to change this or not but the UI is insanely hard to see at times. The text is very small and the color of the text placed on the back ground environment makes it very, very hard to read at time.
\tVery redundant game play: Ever room looks the same and you basically get the same items from each room, with little to no verity at all.
\tThe rate at which you loss Hunger and thirst is insane. I don\u2019t know what it is with survival games thinking you should starve in 15 mins and die of thirst in 10. Only game I have played that has even come close to getting it right is \u201cThe Long Dark\u201d and even then I used chat engine to go in and change some of the values.
\tFOV no field of view slider = fail.
\tI really wanted to like this game the idea behind it really intrigued me. I love a good problem solving game. I have played through Myst and its sequels back in the day as well as currently in Obduction(Cyans newest Myst like game) I have played many critical thinking games over the years but I just couldn\u2019t get past the UI and the Inventory and everything looking the same in this game.
. First off I would like to say: Massive thumbs up for providing a demo for the game this is something that doesn\u2019t happen much anymore and really needs too.
TL;DR could be a good game with more development, seems very rushed and half baked.
Pros: \tThe ships AI is very comical
\t
Cons:\tPoor Inventory management: there is no sorting or anything of the sort you have zero control over anything in your inventory outside of being able to move it from one side to the other. This makes it very hard and time consuming to find things.
\tGeneral lack of mouse control in the UI: You basically right clicking to open something then using the scroll wheel to find what you\u2019re after and clicking either right of left click to get it. No reason here why a pointer couldn\u2019t have been used other than being lazy.
\tUI is lacking key information: such as Food, Water, Oxygen, and poison levels displayed instead they post these thing down in a chat box. If not a fan of this could have been easily and clearly posted in the top of the screen.
\tUI is hard to see due to its color matching most of the textures: I didn\u2019t look to see if there was any way to change this or not but the UI is insanely hard to see at times. The text is very small and the color of the text placed on the back ground environment makes it very, very hard to read at time.
\tVery redundant game play: Ever room looks the same and you basically get the same items from each room, with little to no verity at all.
\tThe rate at which you loss Hunger and thirst is insane. I don\u2019t know what it is with survival games thinking you should starve in 15 mins and die of thirst in 10. Only game I have played that has even come close to getting it right is \u201cThe Long Dark\u201d and even then I used chat engine to go in and change some of the values.
\tFOV no field of view slider = fail.
\tI really wanted to like this game the idea behind it really intrigued me. I love a good problem solving game. I have played through Myst and its sequels back in the day as well as currently in Obduction(Cyans newest Myst like game) I have played many critical thinking games over the years but I just couldn\u2019t get past the UI and the Inventory and everything looking the same in this game.



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